top of page
Untitled design (13).png

Strangers MAKE THE BEST BANDS 

Creating in-store experiences based on Guitar Center shopping behaviors.

The ask:
Find a new insight about the industry of your choice. 

The industry:
Music retail 

The methodologies:
Casually strumming $2,000 guitars, asking countless questions to unsuspecting musicians, and lurking on r/guitar into the early hours of the morning*

*Shadow Shopping, Informal Intercept Interviews, Desk Research, Social Listening. 

WHEN I WAS A TWEEN, I WAS IN A PUNK COVER BAND.

Back in those days, I spent lots of time in music stores. It felt like it was time to make my return.

So, I went down to Guitar Center to begin my research. 
It was my assumption, as it would be for any store, that purchasing behaviors would follow a pretty standard routine: 
 

browse

compare

ask

buy

But within the first few minutes of me arriving, I heard a guy jamming on a test guitar. Nothing crazy, just fiddling around a bit.

A few minutes later, he was approached by another guy. 
They exchanged numbers, planned a jam for a weekend, and said goodbye. Simple as that. 

SOme other behaviors I observed:

  • Customers lingering around, casually. 

  • People watching each other play the instruments. 

  • The staff not interrupting or intervening. 

  • People testing gear, and leaving without buying anything, including the guy who was jamming. 

The in-store experience looked less like what I expected, and more like this: 

enter

plug in

socialize

buy (?)

at Guitar Center, all rules go out the window. 

Practice is usually private
Retail is usually efficient
Strangers usually avoid each other. 

I chatted with some employees at customers, and this is what they told me. 

“There’s kind of...no ‘etiquette’ in here. You got kids who can barely hold a guitar and guys who could be on tour, and they’re all just playing. Nobody’s judging. I’ve seen someone sit at the same drum kit for hours and no one says a word.”

-Guitar Center Employee

“Happens sometimes. Someone starts playing, and even one of us on staff have just jumped in, added a harmony...thrown a solo over it. Half the time the customer won't even realize they weren’t playing alone at first. Next thing you know, they’re in a band for ten minutes.”

-Guitar Center Employee

“One time, this guy came up and complimented me. I haven’t played seriously in almost a decade, so it caught me off guard. We started talking and exchanged info. I don’t know if anything will come of it, but it felt good.”

-Guitar Center Customer

The Insight: 
Music stores turn strangers into bandmates.

Instead of advertising their products, Guitar Center can advertise what actually happens inside. This campaign invites people in, and gives them a reason to stay.

Inside, Guitar Center can implement in-store experiences that make playing together even easier. 

Boards in every store to post what you’re looking for.
Or find it already waiting.

Grab a wristband if you’re open to playing. A simple signal that says:
“feel free to jump in.”

Scan a QR code to save what you just played, so a moment between strangers doesn't disappear when you leave.

The people behind the work: 
Kathleen Firment 

 

bottom of page